How to create a computer game at home. How are games created for a computer? Programs for games on the computer

Many of my friends who love to play online games and have learned to program well often think about whether to start creating computer games? They say that many who have already mastered computing technology one day decide to learn how to make original games. By the way, this desire is not at all as unrealistic as it might seem. And many of my friends tried to make this or that game.

Why do people make games

Once upon a time it was believed that creating games was not a very respected activity, and programming banking systems and complex mathematical calculations was much more prestigious. However, thinking like that is a big mistake. Just as children master the world by playing, the coolest programmers began their professional careers with game development. And some have remained in this industry, and, it seems to me, they don’t regret it at all. You should not assume that creating simple flash games for children is not an activity for adult programmers. And, although, of course, programming for transnational projects requires completely different skills than creating a colorful dress-up game, creating games is also an important and necessary job. And a good specialist in the gaming field will be able to earn money for a house by the sea.

Want to create a game? Possible options

In this article I want to tell everyone about the options I tried for creating my own game programs, read about how I tried to create my own game on a computer. It is possible that a lot has changed over the past few years, but the approach itself has remained the same. You have two options - use ready-made modules specifically designed for creating games, or write all the code yourself, which is called “up to the semicolon”. No matter how much you would like to do everything yourself, I would recommend using the “constructor” first. Remember how as a child you built houses from cubes, so play with cubes again, only now with cubes made of bits and bytes.

What programs are there for creating games?

The software market always offers you a range of ready-made modules to solve certain problems. Computer games are not exempt from this either. Don't shy away from this opportunity! Such design programs will allow anyone who has even a little command of a keyboard to easily create small games. And for this you don’t even need to delve into programming languages! I personally started with the Game maker program. I don’t remember where I got it from, and even now, perhaps other programs have been invented - much better. And my first game designer clearly lacked functionality and user friendliness. BUT I am grateful to him. It became a way for me to test my desire to make games.

My second attempt took place on a completely different program. It was a Macromedia Flash package, which is not a novelty these days and is included in the standard Adobe Photoshop package. For me, this program was a real find. With its help, one could learn to create not only computer games, but also high-quality videos, funny and bright cartoons, animated advertising banners, etc. I still regret that I learned how to draw properly at the time. Owning an electronic pen and the capabilities of this program allows you to work wonders.

Just look at the game Mirchar! What would it be without wonderful graphics!

Games for boys

In Mirechar, boys can get a pet online, dress it in stylish clothes, teach it magic, train it in a combat school and participate in battles. In addition, the game has a flash games for boys, trading and collecting opportunities, and other exciting features. Further:

Games for girls

Mirchar combines various games for girls in one magical virtual world. Favorite girls' games complement each other in Mirecar: possibilities dress up games online, animal care, girly flash games - all this makes Mirchar an ideal game for girls and girls! Further:

Video games are no longer a booming industry. She's in her prime. There are more people playing video games than ever before. This means there are a lot of opportunities for new people to break through and make a great game. It could be you! But how to do that? The process of making games is very complex, but you can make a game yourself with a little help or funding. We'll walk you through the basics you'll need to take into account to make your game and make it well. Just start with step 1 below.

Steps

Getting ready for success

    Get to grips with your game. You will need to do quite a bit of planning and thinking about big-picture issues if you want the process to go smoothly. What genre will your game be in (RPG, shooter, platformer, etc.)? What platform will your game be released on? What unique and distinctive features will your game have? Answering each question requires a different set of resources, skills, and planning, as they impact game development differently.

    Make a good design for the game. How the game is designed will be very important, so it's best to figure out things like this before you start making the game. How will players progress through the game? How will players interact with the world around them? How will you train the players? What audio and musical accompaniment will you use? All this is very important.

    Be realistic. If it was easy to churn out games like Mass Effect, everyone would do it. You need to understand what you can and cannot do without a huge studio and good experience behind you. You also need to be realistic about what you can accomplish in a reasonable amount of time. If you don’t look realistically at your strengths, you will most likely quickly become disappointed and give up. And we don’t want you to give up!

  1. Find good hardware and software. Creating a game at any level above “mobile” requires a computer that most would call “sophisticated.” If you're using an older system, you'll quickly find that you won't be able to run the game you're making on it. You'll also need some very powerful and fairly specialized software to create games. Some are cheap or free, but others can be quite expensive. We will look at good software in the following sections, but you can note that the software you will need may include 3D modeling programs, image editors, text editors, compilers, etc.

    • At a minimum, you will need a powerful processor (at least a quad-core and preferably one of the new i5 or i7), plenty of RAM and an advanced graphics card.

Games for a modern person are a significant part of everyday life. Today there are simply a huge number of them - for the most demanding tastes. At the same time, the range of such entertainment is very wide: from the smallest audience to adults. They are also divided by genre and size. But among the countless variety of different and diverse games, it is sometimes quite difficult to find your own. But you can always easily find a guide on how to make your own game. This, if you want, is not so difficult. The main thing is to tune in and find good step-by-step instructions.

A bit of gaming history

In any form, they have accompanied man since the creation of our world. Games served for entertainment and development. Children were distracted with homemade toys to do numerous household chores. And adults used them to lift their spirits. They found many ways to make the game with their own hands. And each had its own characteristics and charms. Several items that were used for gambling back in 3500 BC have been well preserved to this day. But the most ancient are considered to be ordinary six-sided dice. They were made from various materials: bones, ceramics, wood.

Long centuries of several people at once. And only in the 21st century, thanks to automation, it became possible to do this one by one. Roulette and “one-armed bandits” appeared. Over time, games, instead of uniting, began to alienate people. Now almost the entire heritage of mankind has been digitized and adapted for computers.

How to make a game for little ones

The development of children under one year of age is very important. How can you teach your child attentiveness, logical thinking and ingenuity? Of course, with the help of games. This is the only way to easily, without moralizing and force, develop in a child many natural talents.

Many children's stores offer a huge variety of games, but sometimes it's better to develop them yourself. This is both useful and very interesting. Everything you need can be found in special publications that will tell everyone how to make their own game.

The most popular children's entertainment, even at an “unintelligent” age, is modeling and drawing. To do this, mom can make her own plasticine and paints. Plasticine is an ordinary sweet dough. For it you will need flour, salt, lemon juice, water and multi-colored food coloring. For painting, you can also make safe, and most importantly, tasty paints from carrot or beet juice. All you need is flour, salt and a little vegetable oil.

Collecting special puzzles will also be interesting for the child. Here, before making your game, you need to choose your favorite characters and stick them on cardboard. It can be cut into two or more parts.

We make games for a fun company

Get together with friends, what could be better and more fun? But, in addition to friendly gatherings over a cup of tea, properly selected entertainment will help create a good mood. For these purposes, you can choose both board and outdoor games. If you don’t have suitable copies at hand, you can easily make them yourself.

Before making your own game for a large company, you need to decide on some points: the location of the meeting, the number of people and their preferences, as well as the presence of game elements. After this, you can begin to search for suitable options.

If board games are popular among your friends, then you can make your own, for example, “Battleship”, “Monopoly” or ordinary “Forfeits”. To create them you will need colored paper, markers, cardboard and a little imagination.

Every group should try the fun game Twister. At the same time, it is interesting not only to participate in it, but also to watch. It's quite simple to do. You need two Whatman paper, adhesive tape, self-adhesive film in four colors and several auxiliary tools. Whatman paper is glued together, and multi-colored circles are glued onto them (4 vertically, 6 horizontally). Then the dial is constructed.

All these games can be made with your own hands. You just need to set a goal and find or come up with an answer to the question “how to make a game.” On a computer, in a special program, you can draw everything so that it is smooth and beautiful. This way you can save time and your own efforts.

Modern technologies give us the opportunity to constantly develop, and with the help of a computer you can do anything yourself. Therefore, the question of how to make a game on a computer can be solved by finding step-by-step instructions.

It is worth noting that this activity requires good computer skills and abilities. But a simple toy can be made, if you try, even for a teapot. To simplify the process, you will need a special program, for example "scirra construct", "FPS Creator". You can choose other options. By adding your own pictures and sounds to the program, building a story and possible actions, you can create a good toy. To make a more or less decent thing on your own and without these utilities, you need to be a very advanced programmer. Therefore, it is worth practicing and starting with the simplest.

and create?

The most interesting and at the same time simple thing is a variety of cartoons. Nowadays they are made more even for adults than for children. And what could be more interesting and exciting than a cartoon invented and created independently. A flash game is the same as a cartoon, with its own characters, plot and obstacles. That's why they are so popular today. But how to make a computer game in this genre yourself?

To create it, as for any program of this level, an ignorant beginner will need special utilities. Finding them is quite easy. As a rule, online constructors such as "GameBrix", "Stencyl" are used. All such programs are created using the ActionScript language. The main tools when designing any Flash game are the Flash interface, creating text and buttons, importing multimedia elements into Flash, organizing and preparing a video for publication. At the same time, you need a good imagination for an interesting plot and characters. If you do everything according to the instructions, you will end up with a pretty decent toy.

Online game. Learning to create programs

Here it is also easiest to use a ready-made service and simplify your task several times. All online games are created in the browser. Therefore, to solve the question of how to make an online game, you can choose several options. But the most effective way is to register on a specialized website and use the proposed designer. There are several paid and free sites for this, for example "MMO Constructor", "Kvester", "Clic.ru", "Ternox". Any online game is created there step by step and in a simple and accessible form. You just need to find pictures and clearly imagine the plot and main characters.

Social networks are the place where almost every person with free access to the Internet spends the lion's share of their free time. Odnoklassniki is one of the most popular sites in this genre. Here they correspond, post videos and photos, discuss events and play. By the way, with the help of the latter you can also earn money. But how to make a game on Odnoklassniki yourself?

First of all, you need to design any flash game of a certain genre: arcade, shooter, racing. Then you need to go to your Odnoklassniki page. In the "Games" section, click on the "Place a game" button. After that, follow the step-by-step instructions to download and distribute your own program.

Creating games for Android

The phone is a device that we use almost constantly for entertainment or work. Now there are many paid and partially free applications for every taste. But sometimes you want to make a program yourself, for yourself. The question is how to make a game on Android.

The most popular engines for creating your own applications on this platform are "Unity3D", "Shiva3D", "AndEngine" and "Instead". With their help, you can design a game of any level without knowledge of programming languages. Each program helps you create your own project.

This guide explains in detail how to create a game: develop an idea, choose tools and organize the development process so that it flows easily and leads to results.

Hi guys. In this article I will be completely honest with you and tell you how to create a game yourself. I warn you in advance that making a video game is difficult and very time-consuming. And if your goal is not another clone of Snake, Tetris or any other game from the step-by-step tutorial, you will have to put a lot of effort into it.

Too many people, trying to make their first game, dive headfirst into the engine and abandon the idea because it is “too difficult”, “I’m tired”, “I don’t see any progress”. In fact, this is just a set of stupid excuses that appear due to the “misplaced aim”, that is, the desire to immediately make large-caliber games, like The Witcher or Final Fantasy.

These are projects that entire teams of specialists, teams of hundreds of people, have worked on for several years, so even if you really want to and spend your whole life, you will not be able to make such a large-scale product.

Your first game is a training session, a rough draft, but not a masterpiece. Even creating one level of the simplest pixel game can be an overwhelming task at first, and if you choose something huge, you simply won’t have any idea where to start, so you’ll spend a lot of time on details that don’t matter at all.

The main goal is to create a product that you can play yourself. I don't care if it's a linear platformer with two colors and takes 7 minutes to complete. You did it, you didn’t lose heart, you didn’t decide to give up everything, which already makes you better, you’re not one of those who despaired and gave up!

Give it to your mom, brother, friends, anyone else to play it. They will criticize, because they are used to seeing games as massive projects. Do not pay attention, because, firstly: you yourself created your first game, secondly: next time you will make it faster and better, and thirdly, soon you will achieve the level of skill that they will all ask for you let them play.

Your game should reflect your skills. Everything needs to be done sequentially: an idea appears - you check the possibility of its implementation - if there is no possibility, try to learn - having acquired the skill, you implement the idea. And this must be done every time. Over time, take a look at the Asset Store, perhaps there is already a fragment there that you have been hunching over for several days.

Finally, a bit of a parting word: most likely, you are trying to develop while studying or working. Sometimes weeks will pass before you can find the time, but if you really want to become successful in this field, find those hours and increase the number of skills you have. Remember, everyone can give up, but not everyone can reach the end.

Today the Internet is filled with various tutorials, training videos and free software. All this allows anyone who has a lot of free time and an idea to create their own computer game. However, it is also necessary to have a clear understanding of the process itself and its sequence.

What game should I make?

Most likely, a person interested in “How to make a game yourself?” I already have an idea. Most often this is some kind of modification of one of the games he played. Maybe your favorite game is missing something and you decided to add it (think about whether your game has modding capabilities: a built-in editor or MOD-tool).

For example, the genre of MOBA games was created in the WarCraft 3 editor (the now popular Dota appeared precisely thanks to the editor’s wide capabilities).

In any case, the starting point will be the idea. This is where you should start.

Idea

But just in case you're wondering, "Which game should I make?" — the article will help you find an idea.

The gameplay component of your game idea will determine the game genre and platform.

Genre and platform of the future game

When choosing a genre, keep in mind that you should start with something short and simple. The first pancake is most often lumpy, but if you can bake this pancake, your development muscles will strengthen and you will be able to do something more next time.

Then decide on the platform. This is incredibly important, because gameplay capabilities depend on the platform. For example, making a dynamic shooter where the accuracy of a shot depends on the reaction and focusing on mobile devices with a touch screen is not a good idea.

Concept

Once you have some thoughts, sit down and describe the concept of the game. At first, these can only be theses, which will then turn into logically presented thoughts. If you fail to do this, reconsider your idea and get rid of contradictions.

Determine what should attract potential players, that is, its philosophy itself. For example, offer to become the sole ruler of a small island country, or control a fighter plane directly from the cockpit, promptly switching the necessary toggle switches.

Now to the features of your game. Most likely, a lot of experimenters have already tried themselves in your genre, but you still need to come up with something of your own, otherwise there will be no interest in the project. Here's a small example:

Example

Concept: small store simulator.
Peculiarity: You personally negotiate with suppliers, attract new clients and desperately try to survive in harsh realities.
Explain what factors influence success, and also talk about the key features of the game mechanics.
Don't try to add items that you don't want to implement. Your game should be something you would want to pay for.
The last step is to put all the drafts in a folder, and then in a desk drawer. After a couple of weeks, return to them, since perhaps you will lose both desire and passion, and it is better to go through this stage before starting the project than to leave everything in a half-finished state.

Development plan


A clear development plan is a solid foundation for your project and a solid basis for your growth as a game developer

This plan will be the skeleton of your game, so here you should mention every detail, every micro-moment, everything that you consider important. Those who make games alone can do without plans (provided they have a lot of experience), but if you have a team or experience under your leadership, then everything should be recorded.

A clear schedule of when to start programming or drawing your very first art is entirely up to you, so I’m sharing with you some general points, the violation of which can set you back a few weeks, or even force you to abandon the idea of ​​creating your first game altogether.

  1. Your plan should be for a month, no more. So trust your intuition and start simple. It's better to finish early than to miss the deadline.
  2. Once you realize that a given product can't teach you anything, put it on the shelf and forget about it. You can test your skills by starting a similar project from scratch.
  3. Even the best developers strive to become even better, so every new game should start with the thought “I will do better than last time.”
  4. Don't ignore planning. In the development of any project, small “force majeure” events occur, and it is almost impossible to predict them, so it is easier to simply take into account the time spent on eliminating them in the schedule. Have you planned 8 hours? Feel free to turn them into 12.
  5. Design is one of the last things a new game developer should think about. Your goal is to “get the hang of things,” so spend your weekend implementing a few new mechanics (unfamiliar with them) rather than painting.
  6. Break your plan into several pieces. Achieving these “checkpoints” increases motivation quite well. If you don't have time to fulfill your weekly requirements, simplify your overall plan.
  7. Don't set yourself too abstract tasks. Instead of “Develop your character”, enter “implement new shooting mechanics” or “change the appearance during a strike” - it’s much easier to achieve clear goals.
  8. Send yourself letters, not emails, every Monday. They should contain all actions performed over the past week. By comparing all the letters for the month, you can clearly see the progress.
  9. Spend at least an hour a week playing your product. Ultimately, no one will make YOUR game better than you.
  10. Spending two weeks without working on a project will leave you feeling confused and lost, forcing you to start all over again. It is at this point that most people give up and abandon the idea of ​​​​creating their own game.
  11. Killing time on sound and creating atmosphere in your very first game is incredibly pointless. The main thing is to develop the gameplay, because there are masterpieces consisting of ordinary moving pixels.
  12. If you do something for more than an hour and still can’t do it, ask for help. Why stand still for a week because you were too shy to create a topic on the forum?
  13. Let others try your game. Yes, criticism will immediately pour in, but you shouldn’t pay attention to it. Even the projects of leading studios are often slandered, but that doesn’t stop them from continuing to make masterpieces, right?
  14. You don't have unlimited resources, so you need to set realistic, achievable goals.
  15. Once you've polished your first game, immediately find some new ideas and take on a fresh project. Remember to apply what you have learned before.
  16. Check out.

Let's move on to creating a table of contents. Oddly enough, the plot is almost completely ignored here. The main thing is to describe all aspects of the game mechanics and explain the principle of their operation. Basically, it is the table of contents that forms the basis of the game manual.

Now we supplement each thesis of the table of contents with a detailed description of every little detail, and we do this as clearly as possible, otherwise problems with implementation may arise.

Finally, you need to show your plan to everyone you plan to involve in the development. It is possible that some ideas will not be implemented, or you will be offered more comfortable alternatives. Having received a clear understanding of his part of the work, an experienced specialist will immediately make a few comments.

Selecting development tools



The engine is the heart of your game, choose responsibly, read the article

It will be easier for a beginner to take a ready-made engine than to develop his own.
Each engine has its own characteristics. Some will force you to learn programming, and some will not even require you to differentiate between a procedure and a function; they have visual programming tools.

If we give an extremely broad classification, then engines can be divided into two types: for two-dimensional projects (GameMaker: Studio, RPG Maker XV) and for three-dimensional games (Unity, Unreal Development Kit and Source)

Watch a few official video tutorials and try to do something in the engine yourself. If this task seems overwhelming to you, try to cooperate with a programmer; some guys may be inspired by your idea and help you refine it.

Prototype

The next stage is the test version. Sound and graphics don't matter here, the main thing is that all functions work exactly as you intended. By the way, be patient, because you will have to make changes until you start enjoying the gameplay.

Also, be prepared for the need to create a finished prototype from scratch. Here you calibrate the controls: it should be as convenient and intuitive as possible. Otherwise, the player will go looking for the exit button in disappointment.

This phase is the polishing of your gameplay design. The phase of searching and trying different options.

Graphics and sound

Decide right away what range of colors you need. If it's a simple 2D platformer where everything is teeming with pixels, then hiring an orchestra and a whole team of graphic designers is a waste of time and money. At the same time, you should not skimp on resources if they are truly necessary to fully express your idea. Feel free to combine other people's ideas. The only prohibition is copyright infringement.

This is where you need to sketch out the rough art. By the way, it is not at all necessary to be able to draw, because most indie projects use pixel art due to its simplicity and popularity. If you nevertheless decide on a three-dimensional project, then you will have to hire professionals to create complex character models.

Finally, create several fragments of the game universe. These are concepts of what a level looks like, or how characters interact outside of gameplay. It's time to bring your ideas to life!

Blender is a simple and free editor for creating 3D models.
Photoshop is great for processing 2D images and also does a great job with textures.
net allows you to quickly create pixel art.
Sounds, along with graphics, create a sense of atmosphere in your game. A huge set of ready-made sound libraries for free programs is at your service, and the missing melodies can be recorded at home, the main thing is to get a microphone.

Finalization

Play what you created, and play it as often as possible. This way you can notice all the roughness. Learn one rule - either modify the element to an ideal state, or remove it. For example, if the gameplay of a level seems too monotonous to you, try making it more varied.
Constantly check the philosophy of the game to avoid the point where the project turns into a pile of disjointed levels and characters.
Polish the graphics and sound - the process is very labor-intensive, but the atmosphere depends on it.

Testing phase

Having received a preliminary version of the game (do not confuse it with the prototype), proceed to searching for bugs and errors. It will be better if you find them, and not potential players, on the first day after release.

Focus on moments that are unusual for your playing style. For example, go to parts of the map that are not used during the main gameplay. Testing sometimes takes longer than development itself, and its speed depends on the number and professionalism of testers.

If there are an incredible number of bugs, fix the largest ones first. Therefore, start searching for them as early as possible - this will give you more time to make changes. In addition, invite your friends and acquaintances to play. A look from the outside will allow you to notice many nuances that you yourself would never have guessed. Plus, it's absolutely free.

Release

Organize a promotional campaign: stir up interest on social networks, order reviews from game bloggers, don’t forget about a website with a forum, because fans will need somewhere to gather!
Select a distribution platform. It is unlikely that you will want to immediately invest in hosting or dedicated servers, so pay attention to popular platforms like Steam, GOG, Humble, Play Market and the like. Remember that owners charge a certain percentage of the cost, so this issue requires detailed study.
Don't forget about supporting the game even after release. Keep fixing bugs, releasing additional content, or jump straight into the sequel!

The article sets out everything very briefly, but at the same time gives a general idea of ​​the full release cycle of the game. You shouldn’t immediately count on earning millions of dollars, because games are, first and foremost, creativity.

Many people may not believe in you. What is there: there will probably be a couple of evenings when you want to give up everything, but you shouldn’t give up. Remember: a really good product requires a lot of time, money and your nerves.

P.S.

If you have any questions or need help, write to the forum section, I receive notifications - I will always answer and help as best I can.

Every person dreams of creating something in his life - for this he chooses a profession that will allow him to do what he loves and contribute to the area that is important to him.

However, not everyone can just go and become a game developer, because this profession requires a lot, and in return it may take a long time to start giving back. But how could any gamer not dream of someday creating his own game? Now this opportunity has become much closer.

Main obstacle

In fact, creating games requires certain skills, but they can be successfully obtained independently, at educational institutions in the specialty and without taking special preparatory courses. Considering the fact that the Internet is now a huge source of a wide variety of information, guidance on creating games can be obtained from there. Only when an ordinary gamer comes up with the idea of ​​​​creating his own game does he begin to look for ways and is faced with the first and main obstacle. For search queries, he is given dozens and hundreds of results with advice and detailed guides, among which you can very quickly get lost, confused and lost. The user starts reading one thing, jumps to another, in the end he can't piece anything together and decides to continue playing those games that have already been developed by professionals rather than try to create his own creation. It follows from this that man is his own main enemy on the path to creating his own creations. And here there is a question of motivation - if you want to create your own game, then you should not be stopped by the abundance of materials.

Try to systematize them, process them in small quantities, do not rush to concoct a finished project as soon as possible - it is better to understand the theory thoroughly, practice in practice, and then get down to business.

Availability of game development

Today there can be no question that game development is the privilege of a select few who have incredible abilities, as it was ten or twenty years ago. Back then, creating a game was a complete miracle, while now it is a banal production process. And now any person who has the proper desire and has certain ideas in his piggy bank can join this process without having a specialized education. You just have to decide what you are willing to give in order to create your game, because this process is time-consuming and requires perseverance and endurance. Therefore, first decide whether you are ready to take on such a project, then outline all your ideas that you intend to implement, and only then can you proceed directly to the game development process.

Main components of the game-building process

To create your own game, you will need a clear understanding of what you should be able to do.

The game-building process can be divided into two large parts - technical and creative. They are quite different, but if your plans do not include creating a multi-hour masterpiece with unique capabilities, then you can easily cope on your own. So, the technical part of the computer game development process includes writing code, developing artificial intelligence, drawing graphics, designing three-dimensional models, and so on. This half of the process is suitable for those who have a mathematical mind - knowledge of programming, mathematics and other exact sciences will be useful. As for the second half of the process, it is no less necessary if you want to create your own game on a computer and want it to be of high quality and unique. The creative process includes the entire content of the game, that is, the game world, characters, objects, locations, combat systems, development, finances, this also includes the voice acting of characters and the creation of a soundtrack.

The easiest way to create games

There are different approaches to game development, but it is best to highlight three main ones, among which it is worth considering the simplest one first. It is worth using if you are thinking about how to create your own game, but you have absolutely no knowledge of programming. To resort to this method, you will need to download a special game designer - a program that already includes the basic functions of creating games. One of the most famous designers is Game Maker, which is quite easy to learn and has a decent set of functions. As mentioned above, the main advantage of this method of creating games is its simplicity - you only need to bring your ideas to life using the capabilities provided by the program. But the main disadvantage here lies precisely in these very possibilities, or rather, in their limitations. Essentially, with the help of a designer program, you can create a template game by selecting functions for it from a general list. If you want to bring a little personality into the game, add a zest, your own special feature, then you will not be able to do this.

Game development on a ready-made engine

You can implement much more impressive functions if you have basic knowledge of programming languages, as well as graphic editors and an understanding of game scripts. If you have a ready-made game engine, you will be able to create not a template, but a full-fledged game with your own individuality - it’s just that its basis will be someone else’s, created by someone else.

But everything you mold around the base is up to you. Naturally, this method of creating games is much more complicated than using a designer program, but the result is much more impressive. There is a possibility that to create a game like this, you will have to bring in other people to share the responsibilities.

Creating a unique game

But there is also a third method, which is the most difficult, but gives the most impressive result. It differs from the second one only in that you do not have a ready-made engine at your disposal, that is, the foundation, the base of the game - you create this engine yourself. This means that everything in your game will happen and look exactly as you programmed it - down to the smallest detail.

You will have to write the game literally from scratch, and in this case you will definitely need a team of specialists so that everyone is responsible for their own area: graphics, physics, programming, plot, and so on.

A new branch of the industry - mobile games

If you want to try yourself with something simpler and less global, then the ideal option for you would be to try to create your own game on Android, since mobile games have recently become no less popular than computer games, but at the same time they require much less time and resources. You just need to know the java language and understand the principles of applications.

Flash games

Another opportunity to create simple games is flash. Such games have long been called “flash drives”; there are a lot of them on the Internet, and their distinctive feature is their simplicity and unpretentiousness. You can create your own game for girls or boys, and you can try yourself in other genres, of which there are a lot for such games. The main thing is desire. You shouldn’t make “create your character and go into the unknown” games - it’s better to work through the whole game properly so that the gamer is satisfied as a result.